| Phase | Avg FPS | 1% low | min | ms |
| 1 Orbit | 2718.4 | 1000.0 | 111.1 | 0.4 |
| 2 City flyover | 1150.2 | 500.0 | 125.0 | 0.9 |
| 3 City landing walk | 314.7 | 200.0 | 142.9 | 3.2 |
| 4 City fight (guards vs bandits) | 145.7 | 111.1 | 19.6 | 6.9 |
| 5 City forecourt walk (dry) | 535.6 | 333.3 | 142.9 | 1.9 |
| 6 City forecourt walk (rain, puddle decals) | 969.2 | 500.0 | 142.9 | 1.0 |
| 7 Wilderness flyover | 1046.7 | 333.3 | 111.1 | 1.0 |
| 7b Wilderness landing walk | 519.6 | 333.3 | 200.0 | 1.9 |
| 7c Ocean flyover | 1274.2 | 500.0 | 125.0 | 0.8 |
| 8 UI windows (12 small) | 914.3 | 500.0 | 333.3 | 1.1 |
| 9 UI windows (40 medium) | 599.2 | 333.3 | 333.3 | 1.7 |
| 10 UI windows (120 mixed + full screen) | 381.2 | 111.1 | 100.0 | 2.6 |
| 13 Air flight, range x0.5 | 1702.5 | 333.3 | 111.1 | 0.6 |
| 13 Air flight, range x1.0 | 748.3 | 200.0 | 90.9 | 1.3 |
| 13 Air flight, range x1.5 | 296.5 | 142.9 | 83.3 | 3.4 |
| 13 Air flight, range x2.0 | 137.0 | 83.3 | 71.4 | 7.3 |